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Viqor's gameplay for Batman: Arkham City (PC)

Viqor played Batman: Arkham City

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Comments: 8
Viqor said...
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Got a nice, long play session in today, mixing healthy doses of side-missions and story quests. Most notably the Penguin's museum. I particularly liked the macabre displays narrated by the Penguin: mostly grim warnings to those who would betray him, but also a few designed to hold future prisoners (Batman, Bruce Wayne, and the Joker among them). The rest of the level is fairly standard design-wise: a couple of action arenas, a couple of stealth areas, a big guy or two to fight (one with a hammer, just as in the Joker area) and a simple boss fight. It's all fun to play, but structurally formulaic.
Batman: Arkham City

Batman: Arkham City (PC)

Genre/Style: Action/Action Adventure
Release Date: 18/OCT/11
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I believe since the Batman series has never transferred well to the video game world the creators, Rocksteady, don't want to deviate too much from what makes a video game successful. Smooth move I believe, go with what works, you'll still find it fun.

Besides, the script of the game is what truly made it fantastic for me. Keep playing it! I loved it to pieces.
@Roxas-UrBoxas I suppose that It's a case of "if it ain't broke, don't fix it," and it's not as though Arkham City is a clone of the original: the means of getting from area to area has been expanded considerably as has the availability of side-missions. The open world has changed the feel of the game quite a bit, it only really reverts to formula once you get to the more linear areas of the game. The formula is not necessarily a bad one, I just think that it is worth mentioning, especially in a game that has garnered as much praise as this one has.

As an aside, I also quite enjoy the writing in the game, courtesy of the immensely talented Paul Dini, of Batman: the Animated Series fame.
Considering a voice actor that made the 90's Batman animated series so famous has been featured in both games I think it was a good choice to get the writer on board as well.

Personally I think the new Batman is a great fluid game with plenty of momentum that gave me the drive to play and discover the game from start to finish in a short amount of time with enough familiarity from the first installment and a lot of new to keep me interested as well.

Hands down I think it's a strong game even if it doesn't get too many points for it's game design in originality from it's previous installment (when navigating through buildings anyways). The minor tweaks they made in the combat system are really noticeable as I played Arkham Asylum again on hard mode (getting my long earned platinum) while I was getting the platinum on Arkham City. I think for a game that pretty much invented what we call a "freeflow combat system" they've taken the concept up another few notches...

While playing Uncharted 3 I noticed they took a few notes from Arkham Asylum's book in close combat but they just didn't do it with the feel of why combat in Batman is so great. Both excellent games, I just give Batman the upper hand for combat, I feel truly like the Ninja that Batman is supposed to represent...

I did a write-up about some of the side quests in the game, when you beat Arkham City I'll find it and link you because of the spoilers... I fear what's going to become of this series in the direction they're trying to take it.
@Roxas-UrBoxas There are actually quite a few voice actors from the animated series who reprise their roles in the game. I actually kind of consider these games a kind of spiritual successor to that series.

I agree with that assessment wholeheartedly. While I'm not the biggest fan of either game, I certainly enjoy them quite a bit. I would say that the combat is probably its strongest point (along with the writing) and probably some of the best in any game for taking on multiple opponents while simultaneously making you feel like a total badass (what other game makes taking on 30+ enemies at once manageable and fun?). Even in the aspects that I don't enjoy quite as much, I can't deny that they are well implemented and enjoyable.

I also noticed the influence that Uncharted 3 took from Arkham Asylum. It really helped the close quarters combat, but I think that Batman does it better. Luckily, melee combat is a much smaller part of the Uncharted experience.

PS: I really enjoyed your article on Catherine, so I'd love it if you posted me the link to your Batman AC article once I finish the game.
Haha, I'm glad there are people reading and remembering my work... My goal is to spread that games truly aren't just "a waste of time."

My little write-up on Arkham City is just about the direction of the video game series and I asked a whole bunch of questions (which were all answered by a certain knowledgable user in Batman Lore old and new in the comments)

It's worth your time. :D
P.S. For the most part we seem to agree on just about every point.
@Roxas-UrBoxas I think the only way we really differ is in our overall level of enjoyment (I enjoy it, but you seem to love it).
I'm also a Batfan. A big 'un.
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