Finished. The ending, like the rest of the game was completely insane and over the top. Unfortunately, unlike the rest of the game, there were a few areas near the end that were quite frustrating. Things like unclear objectives, cheap deaths, camera issues, and even an annoying jumping puzzle reared their ugly heads all within the last couple hours of the game. I find this particularly distressing as almost none of these elements were found throughout the rest of the game. It's as if the creators put noticeably less effort into the fit and finish of this area of the game because they knew that the majority of people would not reach it. However, it is not enough to drag an otherwise very enjoyable game down. The ending itself is also suitably epic and satisfying, despite the final boss' occasional cheapness, which did a lot to alleviate my frustration. Overall, Bayonetta was a satisfying experience that I may find myself returning to in the future. It has a decidedly old-school flavor and high difficulty that is hard to come by these days. If you can find it for a decent price, it is definitely worth picking up.
Action/Third-person 3D Action