11/DEC/13

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Viqor's gameplay for Borderlands 2 (PC)
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Viqor played Borderlands 2

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Viqor said...
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I think that I really am finally at the end of the game. The game makes it pretty obvious, calling the mission the Final Battle, which is good, because there were two or three other times where I thought the game would end earlier, but it didn't. Very rarely do I think that a good game outstays its welcome, in fact I like a good long game that I can sink a few dozen hours into, but in the case of Borderlands 2, I really think it does. I think this would have made a fantastic 12 or even 20-25 hour game, but once you find yourself pushing the 40 hour mark the repetitive nature of the quest structure becomes abundantly clear, and even the level design and AI, both improved quite a bit over the original, start to blend together. Of course, this is the perspective of someone who has done nearly every side-quest the game has to offer: I honestly think that Borderlands 2 would be better played by skipping the majority of those optional missions, or at least holding off on them until your second playthrough.
Borderlands 2

Borderlands 2 (PC)

Genre/Style: Shooter/First-Person Shooter
Release Date:
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Comments
Dungeon Abyss has several levels and rooms named such thngs as "final battle" and "personal haunt of Nemesis" and "Inner Sanctum" and other things which sound like names for the final battle. There are so many, in fact, that the real final battle area is named "The Really Final Battle" and has a prompt to make sure you really want to open that door and fight Nemesis. Even then, Nemesis is really in the next room after that.
@LordXenophon If it was played for laughs, I gotta admit, that's pretty damn funny. With BL2, I really don't think that it was supposed to be a joke: the developer's just didn't know better than to end the game a bit earlier.
There wasn't much comedy in Dungeon Abyss. It was just a 3D dungeon-crawling FPS without any frills. I think they were trying more for scary than funny.

But my point is that the names of levels, areas, etc. are just names. There's no reason they can't anme the first battle "The Final Battle" if they want to.
@LordXenophon Sure, that's annoying nomenclature, but in Borderlands 2, that's not the case. The final mission is the only one that is called that, it's more that in the context of the story, and he way they had been building things up it felt like the game should have ended a few story missions before it does. That, and the game just feels long in the tooth by the time it ends.
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