Kept moving foreword. There is a lot of relatively aimless wondering in this game. There was one point where I had no leads, and it was only by randomly talking to a person a couple times in a bar that the story was allowed to move foreword. I got lucky this time, but I fear that if this is the norm, I may find myself hopelessly lost at some point down the road. Another issue is the complete lack of a journal or a note-taking system in the game. I have resorted to keeping a separate log on my iPod so I won’t forget what I am supposed to be doing between play sessions. On a positive note, I now have multiple ships in my fleet, which makes me feel like a certified space badass, which is exactly how I hoped to feel while playing a game like this.