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Viqor's gameplay for Sakura Wars: So Long, My Love (PS2)
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Viqor played Sakura Wars: So Long, My Love

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Viqor said...
  • interested
  • Advanced
Continued playing. There is really not much to say that I have already covered in this game: the challenges are ramping up in both gameplay modes: the combat is getting harder, and the decisions more complex, with many responses pleasing one character at the detriment of others. I also didn’t enjoy the latest chapter (chapter 4), mostly because I really didn’t like the character it focused on. The main problem that I had is that the character it focuses on, Diana, is so weak-willed and indecisive that it did nothing to endear me to her: it just pissed me off. Granted, she managed to redeem herself a bit near the end of the chapter, but she is easily my least favorite character at this point, and having an entire chapter devoted to her felt more like a chore than the other chapters have.
Sakura Wars: So Long, My Love

Sakura Wars: So Long, My Love (PS2)

Genre/Style: Role-playing/Strategy RPG
Release Date: 24/MAR/10
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