Went and finished the game, getting the "neutral" ending. I actually had very little trouble with the last chapter, indicating to me that like many RPGs, The Witcher Full Combat Rebalance mod actually has a reverse difficulty curve. The game in its modified form starts off insanely difficult, with some fight being essentially unbeatable without a proper character build or a lot of grinding. As the game progresses, however, the combat becomes more manageable and the enemies less difficult to deal with (after the end of the second chapter, I found no enemies that were impossible to beat with my character build) and finally, the game grows relatively easy by the end (I defeated what was the most difficult boss in the original game in only one try). Dragon Age also had this problem, although to be honest, I kind wish that the entire game was balanced to be about the difficulty the mod was at around the 5th chapter. Overall, the mod was overly difficult, and a pain in the ass at times, but I think that the concept really shines through in latter-middle portion of the game and it really is worth checking out as long as you have the stomach for a little punishment and aren't afraid to admit defeat from time to time.
Role-playing/Third-Person 3D Action RPG